Augmented Reality in Education: Review of Current Technology

Abstract

Although the physical world is three-dimensional, we particularly prefer two-dimensional means in education. The combination of AR technology with educational content creates a new kind of automated application and improves the effectiveness and attractiveness of teaching and learning for students in real situations. Augmented Reality is a new medium that combines aspects of ubiquitous computing, tangible computing and social computing. This support offers unique opportunities by combining physical and virtual worlds and continuously and implicitly controlling the user from the point of view and interactivity. This document provides an introduction to augmented reality (AR) technology and its educational opportunities. Key technologies and methods are discussed in the educational context. Technology in education can influence and motivate students to actively learn, which leads to an effective learning process. Previous research has identified the problem that technology creates a passive learning process if the technology used does not encourage critical thinking and creating meaning. Indeed, the advanced technology enables users to interact with virtual applications in real time and provides the user with natural experiences. In addition, the merger of AR and education has recently attracted research attention as it has enabled students to immerse themselves in realistic experiences.

Country : India

1 Miss. Nikita Pratap2 Miss. Nikita Rithe3 Dr. V. R. Dhawale

  1. MCA-3rd year, Dept. of Research and PG Studies in Science & Management, Vidya Bharti Mahavidyalaya, Amravati, India
  2. MCA-3rd year, Dept. of Research and PG Studies in Science & Management, Vidya Bharti Mahavidyalaya, Amravati, India
  3. Asst. Prof. and Head, Dept. of Research and PG Studies in Science & Management, VidyaBharti Mahavidyalaya, Amravati, India

IRJIET, Volume 3, Issue 12, December 2019 pp. 52-55

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