Future of Cloud Gaming

Abstract

Cloud gaming has grown too much in last few years cloud gaming is technology where the gamers can experience high quality gaming experience without experiencing lag issues caused by slow machine. Cloud gaming is service where the game will run on the powerful server and gamer just have to install software which will link the device to server so gamer can control the game from their average device Cloud gaming is now evolving very fast because of a huge leap in speeds of internet The readers will gain the overview of cloud gaming research and get familiar with the recent developments in this area.

Country : India

1 Akash Gohil2 Neel Kapadia3 Neha more

  1. Student, Department of Information Technology, Shri Bhagubhai Mafatlal Polytechnic, Mumbai, Maharashtra, India
  2. Student, Department of Information Technology, Shri Bhagubhai Mafatlal Polytechnic, Mumbai, Maharashtra, India
  3. Lecturer, Department of Information Technology, Shri Bhagubhai Mafatlal Polytechnic, Mumbai, Maharashtra, India

IRJIET, Volume 5, Issue 12, December 2021 pp. 84-86

doi.org/10.47001/IRJIET/2021.512016

References

  1. Frank Palermo Forbes Councils Member Forbes Technology Council Innovation EVP at Virtusa's Global Digital Business, responsible for technology practices in UX, mobility, social, cloud, analytics, big data and IoT. https://www.forbes.com/sites/forbestechcouncil/2021/07/20/time-to-get-your-game-on-the-future-of-online-gaming/?sh=2efc40d1705e
  2. Wei Cai, Department of Electrical and Computer Engineering, The University of British Columbia, Vancouver, Canada
  3. Ryan Shea, School of Computing Science, Simon Fraser University, Burnaby, Canada, Chun-Ying Huang, Department of Computer Science, National Chiao Tung University, Hsinchu, Taiwan, Kuan-Ta Chen, Institute of Information Science, Academia Sinica, Taipei, Taiwan, Jiangchuan Liu, School of Computing Science, Simon Fraser University, Burnaby, Canada, Victor C. M. Leung, Department of Electrical and Computer Engineering, The University of British Columbia, Vancouver, Canada, Cheng-Hsin Hsu, Department of Computer Science, National Tsing Hua University, Hsinchu, Taiwan: The Future of Cloud Gaming https://ieeexplore.ieee.org/abstract/document/7435392
  4. Cam Shea, https://www.ign.com/articles/the-games-industry-on-what-gaming-might-be-like-in-2030
  5. Sunanda D. Biradar, BLDEA's V. P. Dr. P. G. Halakatti College of Engineering and Technology, Vijayapur-586103 Karnataka INDIA, Computer Science and Engineering, https://www.researchgate.net/publication/318498100_A_Review_on_Cloud_Gaming