Analysis of Training and Validation Loss in Deep Learning Models

Israa Nasir AboodDirectorate General of Education in Nineveh, Ministry of Education, Mosul – IraqAmina Khaled KhaleelDirectorate General of Education in Nineveh, Ministry of Education, Mosul – IraqMa Rwah Adalkareem RadhiDirectorate General of Education in Nineveh, Ministry of Education, Mosul – Iraq

Vol 9 No 4 (2025): Volume 9, Issue 4, April 2025 | Pages: 50-56

International Research Journal of Innovations in Engineering and Technology

OPEN ACCESS | Research Article | Published Date: 11-04-2025

doi Logo doi.org/10.47001/IRJIET/2025.904007

Abstract

A study examines deep learning methodologies which use Convolutional Neural Networks (CNNs) to recognize chess pieces because these pieces form the basis for automated chess platforms and solutions. The training database consisted of Bishop, King, Knight, Pawn, Queen, and Rook chess pieces. The network established its foundation through a VGG19 architectural design which received reinforcement from data augmentation to boost model generalization capabilities. The strategy for training involved running base model procedures followed by more precise fine-tuned approaches to improve precision levels. The base model attained 92.5% accuracy in training but validation phase accuracy measured at 88.3%. Although the fine-tuned model reached perfect training accuracy its validation accuracy remained at 80% thus requiring additional enhancements for better performance. The confusion matrix provided straightforward classification outcomes because it showed that only certain categories experienced minor classification mistakes thus proving the model worked efficiently. All classes benefited from superior performance according to the precision and recall and F1-score results but Knight and Rook classes in particular received outstanding results. The F1-score for Queen class was lower than other pieces because recall numbers surpassed precision values. The research shows that CNN can detect chess pieces yet further improvements need to happen for better identification accuracy within diverse chess objects.

Keywords

Deep Learning, Convolutional Neural Networks (CNNs), Chess Piece Identification, Image Classification, VGG19, Data Augmentation, Model Fine-Tuning, Accuracy, Precision, Recall, F1-Score, Performance Metrics, Generalization, Misclassification, Computer Vision


Citation of this Article

Israa Nasir Abood, Amina Khaled Khaleel, & Ma Rwah Adalkareem Radhi. (2025). Analysis of Training and Validation Loss in Deep Learning Models. International Research Journal of Innovations in Engineering and Technology - IRJIET, 9(4), 50-56. Article DOI https://doi.org/10.47001/IRJIET/2025.904007

References
  1. F. Gaessler and H. Piezunka, “Training with AI: Evidence from chess computers,” Strateg. Manag. J., vol. 44, no. 11, pp. 2724–2750, 2023.
  2. A.Tirado, “Beyond Pieces : Role of AI in Chess Strategy Precision,” 2024.
  3. L. Alzubaidi et al., Review of deep learning: concepts, CNN architectures, challenges, applications, future directions, vol. 8, no. 1. Springer International Publishing, 2021.
  4. N. Bilous, V. Malko, M. Frohme, and A. Nechyporenko, “Comparison of CNN-Based Architectures for Detection of Different Object Classes,” AI, vol. 5, no. 4, pp. 2300–2320, 2024.
  5. B. Abdelghani, J. Dari, and S. Banitaan, Comparing Traditional and Deep Learning Approaches in Developing Chess AI Engines. 2023.
  6. C. Danner and M. Kafafy, “Visual Chess Recognition,” 2015.
  7. Y. Xie, G. Tang, and W. Hoff, “Chess Piece Recognition Using Oriented Chamfer Matching with a Comparison to CNN,” Proc. - 2018 IEEE Winter Conf. Appl. Comput. Vision, WACV 2018, vol. 2018-Janua, no. March, pp. 2001–2009, 2018.
  8. M. A. Czyzewski, A. Laskowski, and S. Wasik, “Chessboard and Chess Piece Recognition with the Support of Neural Networks,” Found. Comput. Decis. Sci., vol. 45, no. 4, pp. 257–280, 2021.
  9. A.Mehta and H. MehtaPhD, “Augmented Reality Chess Analyzer (ARChessAnalyzer): In-Device Inference of Physical Chess Game Positions through Board Segmentation and Piece Recognition using Convolutional Neural Networks,” J. Emerg. Investig., 2020.